An Introduction to Unity’s ML-Agents
Introduction Okay. So you’re a budding computer science enthusiast and you’re trying to make an AI that will take over the world. You do your research and find out about … Read more
Learn Intermediate Unity development! Explore advanced Unity tutorials on procedural generation, large game optimization, and more via free Unity tutorials.
Introduction Okay. So you’re a budding computer science enthusiast and you’re trying to make an AI that will take over the world. You do your research and find out about … Read more
You can access the full course here: Mobile Game Development for Beginners Caching Objects In Unity, there’s many functions we can use to easily get objects/components. GameObject.Find GameObject.GetComponent GameObject.FindObjectOfType GameObject.FindObjectWithTag … Read more
You can access the full course here: Language Recognition AI with Unity and Azure Part 1 Language Understanding (LUIS) The first of two Microsoft Cognitive Services we’re going to be … Read more
Introduction In this tutorial, we’re going create a voice controlled game where you move a landing mars rover. We’ll be using 2 different services from Microsoft’s Azure Cognitive Services: LUIS … Read more
Introduction In this tutorial, we’re going to create an app that allows you to analyze text through your phone camera and speak it out to you. If you want to … Read more
You can access the full course here: Applied Computer Vision with Unity and Azure Part 1 Introduction In this course, we’ll be creating an app that will allow you to … Read more
There are two ways of building dungeons in your game. The first one is to manually create the dungeon rooms and connect them through the dungeon. The advantage of doing … Read more
You can access the full course here: Data-Driven Development with External APIs Part 1 What is an API? An API (application programming interface) allows us to access a specific data … Read more
You can access the full course here: Data-Driven Development with Unity Analytics Part 1 In this lesson you will be creating a demo game to use for interacting with the … Read more
Introduction In this second tutorial, we’ll be creating a multi-indicator system based on the core methods we employed in Part 1. This upgraded project will include a custom dynamic link … Read more
Introduction Objective indicators are widely used in modern games as they offer the player a clear indication of their next target. In this tutorial we’ll create a basic method of … Read more
Introduction In this tutorial, we will be using the Scriptable Render Pipeline in Unity to supercharge our materials and make them look awesome. We will be utilizing the Scriptable Render … Read more
In the last tutorial we added more noise variables to our level, such as temperature and moisture. In addition, we used those noise variables to assign biomes to different regions … Read more
In the last tutorial we created a Level object by creating its individual tiles. For each Tile, we generated pseudorandom height values using a noise function, so that we could … Read more
You can download the assets used in this tutorial from: 3D character model was created using Autodesk Character Generator 2D sprite was given to me free from Kennynl at Kenney … Read more
If you have already conquered Master Unity 2D Game Development by Building 6 Games then you are ready to take your unity skills to the next level and become a professional … Read more
Project download is located This week, we will again talk about algorithms with Unity3D. The main focus will be to take a main idea and build it. We will start … Read more
Suppose you’re building a platformer game, where the hero can walk, jump and attack. The hero can jump while standing or walking, but he can’t attack while jumping or walking. … Read more